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Anne Frank House VR

Description

In 1942, during the Second World War, Anne Frank, a thirteen-year-old Jewish girl and her family were forced to go into hiding to escape persecution from the Nazis. For more than two years, the Franks and 4 others would live in the “Secret Annex” of an old office building in Amsterdam, sharing the burden of living in hiding in confined quarters with the constant threat of discovery. Anne Frank House VR offers a unique and emotional insight into these two years.

What Works Well

Be sure to explore everything this experience has to offer. You can choose to go through the entire house in the story mode, which will guide you through each room, or explore on your own.

Discipline

  • Humanities & Language

Keywords

amsterdam, conflict, germany, history, holocaust, human rights, informal learning, the netherlands, war, world war ii

Developer

Force Field

Level of Interactivity

What does this mean?
The Level of Interactivity indicates how many interactive features an experience has.

For instance, a Level 1 would be a more passive experience where you will be able to look around freely, but you will not be triggering or interacting with things in the environment.  A Level 2 will provide some level of interactivity but only very basically, such as being able to move between different scenes in the experience. A Level 3 will start to incorporate some more complex interactions using a remote or controller to trigger things within the scenes. A Level 4 would be a fully interactive experience but something you are still guided through. Finally, a Level 5 would be a fully interactive experience that gives you complete control of how to use it.

Available Platforms

Oculus Quest

Oculus Go

Oculus Rift

Large Group Scale
Class Scale Use (≈24)