Augmented Reality (AR) grafts an added layer of information over the real world. AR experiences vary, but all share the premise that the viewer will use some sort of in-between device to overlay material on the environment around them. Typically, a mobile phone or tablet with rear facing camera is called into service as a window into an AR-enhanced space. Applications of AR can include placing furniture inside one’s home, trapping digital monsters in a game scenario, measuring items simply by pointing at their edges and the like.
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Curious About AR Apps?
The Emerging Technologies team in Creative Learning Initiatives recently held an augmented reality-focused showcase that highlights many of the apps included in this Experience Catalogue – and they recorded it for anyone to review.
Do you have an Experience you would like to see?
Help us grow the Experience Catalogue: If you have a specific topic you are teaching in your course, a region of the world you would like your students to explore or an inside view that you have been curious about, we would love to hear from you!